We’re On the Run With John Wick.
Picking up right where Chapter 2 ended, John Wick: Chapter 3 – Parabellum gives us more of what came before – amazing fight sequences with serious stuntwork, beautiful cinematography, and expanded world-building. While it delivers on all fronts, some people found this one’s expanded universe to be a bit too much. But is it? Or does it work? Join us – Pete Wright and Andy Nelson – as we continue our journey through the John Wick series with our conversation about Chad Stahelski’s 2019 film John Wick: Chapter 3 – Parabellum.
Here’s a hint at what we talk about.
First off, what’s with the addendum to the title? Did we need “Parabellum” added, even if it fits both in the Latin phrase mentioned as well as the aptly named parabellum Luger cartridge? Title issues aside, we dig into the world-building here and try to sort out how much world-building is too much, and at what point does it feel like the world-building is there just to get John out of and into particular situations.
That aside, we have a fantastic slew of new characters – The Director, The Elder, The Adjudicator, Sofia, Tick Tock Man, Ernest, and more – not to mention more with some of our favorites, particularly Lance Reddick who we sadly lost between our last recording and this one.
The stunt work and action choreography is top notch in this film, particularly the work with the dogs. It’s a fun, violent film and whether you feel it’s better than, worse than, or on par with what came before, it certainly fits in this world. We have a great time talking about it, so check it out then tune in. The Next Reel – when the movie ends, our conversation begins!
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